Because of the program I use, Multimedia Fusion 2, the game is made as a forced 2x window game to make mouse drawing more easy, and most of all the program
is a very slow one and wouldn't let me make the same game at actually 640x480.

So considering when it is not in fullscreen it's 640x480, it will still act like 320x240 if it would be able to be made into fullscreen. This would cause
mouse control to "double" in speed.

Also, further problems with the program, when it runs fullscreen, it would try to 2x the game still, making you only able to see a quarter of the screen.

I have now activated fullscreen, but the game might feel "over-steered" when in that mode. If you need to, restart the game with ESC, not F2 for the
best experience.